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Performance

P02 COLREGS Joust

Performance tests for sustained COLREGS pressure. These cases run repeated multi-vehicle interaction and grade safe spacing, completion, warning cleanliness, and runtime bounds.

Stem Mission

Baseline scenario context

The stem mission creates sustained two- or three-vehicle COLREGS encounters. Cases adjust traffic density and duration to test whether safe spacing holds beyond a single isolated encounter.

Examples

Representative runs

Baseline Joust

Description: Runs the checked-in two-vehicle baseline_2v.txt crossing for a 280-second mission window, testing deterministic COLREGS interaction at two meters per second; passes with mission completion, no timeout or collision, closest range in 5–20 meters, 0–5 near misses, zero scanned warning matches, and wall time in 27.5–31.0 seconds.

Dense Joust

Description: Runs the checked-in three-vehicle dense_3v.txt crossing for 420 mission seconds, exercising simultaneous COLREGS pressure from three intersecting jousts; passes with completion, no timeout or collision, closest range in 6–20 meters, 0–8 near misses, zero scanned warnings, and wall time in 41.5–45.0 seconds.

Case Matrix

All cases

baseline_colregs_pass

Runs the checked-in two-vehicle baseline_2v.txt crossing for a 280-second mission window, testing deterministic COLREGS interaction at two meters per second; passes with mission completion, no timeout or collision, closest range in 5–20 meters, 0–5 near misses, zero scanned warning matches, and wall time in 27.5–31.0 seconds.

dense_colregs_pass

Runs the checked-in three-vehicle dense_3v.txt crossing for 420 mission seconds, exercising simultaneous COLREGS pressure from three intersecting jousts; passes with completion, no timeout or collision, closest range in 6–20 meters, 0–8 near misses, zero scanned warnings, and wall time in 41.5–45.0 seconds.

endurance_colregs_pass

Runs the checked-in three-vehicle endurance_3v.txt layout for 1,200 mission seconds, exercising the same three-way interactions over a longer soak; passes with completion, no timeout or collision, closest range in 6–20 meters, 0–8 near misses, zero scanned warnings, and wall time in 118–124 seconds.

Source links

Harness README Mission README